Sam Wolson and Trevor Snapp

United States

Sam Wolson is a photographer, filmmaker and VR producer, as well as a member of Agence VU’. He grew up on a flower farm in the suburbs of Detroit, Michigan, and he’s currently based in Berlin, Germany. In addition to assignments for editorial and corporate clients such as The New York Times and Apple, Wolson pursues long term projects, often focusing on issues around marginalized communities and public space in the global South and across the United States.

Trevor Snapp is a journalist, filmmaker, and VR producer. He is constantly experimenting with better ways to do international journalism. In 2012, he helped found Nuba Reports. He has spent significant amount of time in the Nuba Mountains over the last six years of war training and working with Nuba journalists to cover stories in the conflict zone. He has covered coups in Honduras, the first days of the Libyan revolution, the liberation of Timbuktu and the independence of South Sudan for various media. His background is in anthropology.


Samwolson.comArchive.trevorsnapp.com

We Who Remain

2017
Virtual Reality Video, 15’, with sound


We Who Remain is an immersive VR film that takes us into the heart of a forgotten conflict in the Nuba Mountains of Sudan. The region is cut off from the world with no humanitarian access and almost no media coverage. Over 4000 bombs have been dropped in civilian areas since April 2012. In the film the lives of four characters are woven together to give a deep portrait of a student, mothers, journalists and rebels struggling to make their lives better in a hidden war that shows no sign of ending. It is the first character-driven VR film shot in an active conflict zone. The film is a co-production of Emblematic Group and Nuba Reports in collaboration with the New York Times, ARTE and AJ+.

 

This work is presented by guest curator Fernanda Parente and will be exhibited on Screencitybiennial.org, accessible 12-31 October 2017.

Image: Sam Wolson and Trevor Snapp, We Who Remain (2017), Virtual Reality Video, 15’, with sound. Courtesy of the artists.